Title: The Art of Titanfall 2, Author: Andy McVittie
Title: Physically Based Rendering, fourth edition: From Theory to Implementation, Author: Matt Pharr
Title: Rules of Play: Game Design Fundamentals / Edition 1, Author: Katie Salen
Title: Mathematics for Computer Graphics Applications / Edition 2, Author: Michael Mortenson
Title: Fundamentals of Computer Graphics, Author: Steve Marschner
Title: Image and Video Color Editing, Author: Shiguang Liu
Title: Image Databases: Search and Retrieval of Digital Imagery / Edition 1, Author: Vittorio Castelli
Title: Super-Resolution Imaging / Edition 1, Author: Subhasis Chaudhuri
Title: Segmentation and Recovery of Superquadrics / Edition 1, Author: Ales Jaklic
Title: Creative Workflow in Lightroom: The photographer's guide to managing, developing, and sharing your work / Edition 1, Author: Jason Bradley
Title: Integrated Image and Graphics Technologies / Edition 1, Author: David D. Zhang
Title: Developing Graphics Frameworks with Python and OpenGL, Author: Lee Stemkoski
Title: Quaternions for Computer Graphics, Author: John Vince
Title: Composing Music for Games: The Art, Technology and Business of Video Game Scoring, Author: Chance Thomas
Title: Developing Creative Content for Games / Edition 1, Author: Greg Johnson
Title: Facial Analysis from Continuous Video with Applications to Human-Computer Interface / Edition 1, Author: Antonio J. Colmenarez
Title: Non-Photorealistic Rendering / Edition 1, Author: Bruce Gooch
Title: Geometric Constraints for Object Detection and Delineation / Edition 1, Author: Jefferey Shufelt
Title: Image Processing with MATLAB: Applications in Medicine and Biology / Edition 1, Author: Omer Demirkaya
Title: Digital Video Quality: Vision Models and Metrics / Edition 1, Author: Stefan Winkler

Pagination Links