Title: Interactive Computer Graphics: A Top-Down Approach with WebGL / Edition 7, Author: Edward Angel
Title: Spatial Data Modelling for 3D GIS / Edition 1, Author: Alias Abdul-Rahman
Title: Non-Photorealistic Rendering / Edition 1, Author: Bruce Gooch
Title: Practical Parallel Rendering, Author: Alan Chalmers
Title: Real World modo: The Authorized Guide: In the Trenches with modo, Author: Wes McDermott
Title: 3-D Shape Estimation and Image Restoration: Exploiting Defocus and Motion-Blur / Edition 1, Author: Paolo Favaro
Title: Foundations of 3D Computer Graphics, Author: Steven J. Gortler
Title: Pro OGRE 3D Programming / Edition 1, Author: Gregory Junker
Title: Microstereolithography and other Fabrication Techniques for 3D MEMS / Edition 1, Author: Vijay K. Varadan
Title: Distributed Virtual Worlds: Foundations and Implementation Techniques Using VRML, Java, and CORBA / Edition 1, Author: Stephan Diehl
Title: Practical Algorithms for 3D Computer Graphics, Author: R. Stuart Ferguson
Title: Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development / Edition 1, Author: Francisco R. Ortega
Title: 3D Synthetic Environment Reconstruction / Edition 1, Author: Mahdi Abdelguerfi
Title: Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs / Edition 1, Author: Andrew Davison
Title: An Invitation to 3-D Vision / Edition 1, Author: Yi Ma
Title: 3D Game Environments: Create Professional 3D Game Worlds / Edition 2, Author: Luke Ahearn
Title: Flash 3D: Animation, Interactivity, and Games, Author: Jim Ver Hague
Title: Design Energy Simulation for Architects: Guide to 3D Graphics / Edition 1, Author: Kjell Anderson
Title: Essential CG Lighting Techniques with 3ds Max, Author: Darren Brooker
Title: Geometric Tools for Computer Graphics / Edition 1, Author: Philip Schneider

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