Title: 50 Creative Training Openers and Energizers: Innovative Ways to Start Your Training with a Bang! / Edition 1, Author: Bob Pike
Title: A Course in Game Theory / Edition 1, Author: Martin J. Osborne
Title: Dragon Age: The World of Thedas Boxed Set, Author: Bioware
Title: Theory of Games and Economic Behavior: 60th Anniversary Commemorative Edition / Edition 60, Author: John von Neumann
Title: Writing for Games: Theory and Practice, Author: Hannah Nicklin
Title: Gamify Your Classroom: A Field Guide to Game-Based Learning, Author: Matthew Farber
Title: 21st Century Computer Literacy, Author: Fauter Sery
Title: Game Production: Prototyping and Producing Your Board Game, Author: Geoffrey Engelstein
Title: Quests: Design, Theory, and History in Games and Narratives, Author: Jeff Howard
Title: The Roman Games: Historical Sources in Translation / Edition 1, Author: Alison Futrell
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Title: Competitive Solutions: The Strategist's Toolkit / Edition 1, Author: R. Preston McAfee
Title: Introduction to the Theory of Games, Author: Jeno Szïp
Title: Modern Coin Magic, Author: J B Bobo
Title: Automata, Logics, and Infinite Games: A Guide to Current Research / Edition 1, Author: Erich Grïdel
Title: The Theory of Oligopoly with Multi-Product Firms, Author: Koji Okuguchi
Title: Sunk Costs and Market Structure: Price Competition, Advertising, and the Evolution of Concentration, Author: John Sutton
Title: Luck, Logic, and White Lies: The Mathematics of Games, Author: Jörg Bewersdorff
Title: Investigating Play in the 21st Century: Play & Culture Studies, Author: Dorothy Justus Sluss
Title: Fans and Videogames: Histories, Fandom, Archives / Edition 1, Author: Melanie Swalwell
Title: Videogames, Identity and Digital Subjectivity / Edition 1, Author: Rob Gallagher

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