Random Tables: Cities and Towns: The Game Master's Companion for Developing Inns, Shops, Taverns, Settlements, and More

Random Tables: Cities and Towns: The Game Master's Companion for Developing Inns, Shops, Taverns, Settlements, and More

by Timm Woods
Random Tables: Cities and Towns: The Game Master's Companion for Developing Inns, Shops, Taverns, Settlements, and More

Random Tables: Cities and Towns: The Game Master's Companion for Developing Inns, Shops, Taverns, Settlements, and More

by Timm Woods

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Overview

Make your fantasy tabletop role-playing game even more epic with hundreds of creative and unexpected details to keep your story fresh, your settings vivid and alive, and your friends guessing!

Take your fantasy world to the next level, all with the roll of a die! Random Tables: Cities and Towns is a utility book for fans of tabletop role-playing games like Dungeons & Dragons, allowing Game Masters to generate on-the-fly content for adventurers traveling, shopping, or simply passing through towns and cities.

Adventurers love to ask tough questions that can sometimes put Game Masters on the spot and put their creative skills to the test. Never fear being stumped when the party asks:


  • What building is across the street from the thieves’ guild headquarters?
  • Who runs the local potion shop?
  • Who is staying in the other rooms of the party’s tavern?



Generate all of these answers and more by rolling on the dozens of randomized tables provided within these pages. Your players will love your fast-paced and exciting adventures; and even you will be on the edge of your seat to see what happens next!


Product Details

ISBN-13: 9781646040094
Publisher: Ulysses Press
Publication date: 05/19/2020
Pages: 144
Sales rank: 234,871
Product dimensions: 7.50(w) x 9.10(h) x 0.50(d)

About the Author

Dr. Timm Woods is a professional Game Master in Brooklyn, New York, running Dungeons & Dragons sessions for youth and adult groups. He received his PhD in 2018, studying the relationship between tabletop role-playing games like Dungeons & Dragons and classroom methodology. Timm has played D&D and other TRPGs for over two decades, and loves to share the hobby with new fans. He offers game sessions to afterschool programs, families, groups of friends, and companies.

Table of Contents

Introduction 9

How to Use This Book 9

Places 11

Town Sizes (d6) 12

Town Governments (d20) 13

Town Alignments (d12) 14

Leadership Quirks (d20) 16

Town Guard Features (d20) 18

Unique City Defenses (d20) 22

Buildings (d100) 23

Exotic Shops (d20) 25

High-Quality Shops (d20) 25

Average Shops (d100) 26

Low-Quality Shops (d20) 28

Impoverished Shops (d10) 28

Exotic Services (d10) 28

High-Quality Services (d20) 29

Average Services (d20) 30

Low-Quality Services (d20) 30

Impoverished Services (d12) 31

General Structures (d100) 33

Interiors (d20) 34

Decor (d20) 36

Walls (d20) 38

Floors (d20) 38

Rooftops (d20) 39

Understory Walls & Floors (d20) 40

Sublevels (d20) 40

Terrain (d20) 41

Crops (d20) 42

Seasons (d4) 43

Climates (d20) 44

Weather (d20) 44

Natural Disasters (d20) 45

Illnesses, Maladies, and Plagues (d20) 46

Cures/Remedies (d20) 47

Legal Punishments (d100) 48

Holidays (d20) 52

Strange Locations (d20) 55

People 58

Moods (d100) 59

Local Gossip & Rumors (d20) 62

Random Bystanders (d20) 64

Criminals & Troublemakers (d20) 65

Townsfolk & Commoners (d100) 65

Animals & Livestock (d8) 68

Traffic & Hazards (d20) 68

Guards & Heroes (d20) 69

Priests & Preachers (d12) 70

Performers & Entertainers (d10) 70

Merchants & Businessfolk (d20) 71

Messengers & Speakers (d20) 72

Nobles & Royals (d20) 72

Tavern Patrons (d20) 74

Unique Tavern Features (d20) 76

Mysterious Strangers (d20) 78

Street Parades (d20) 80

Bard Songs (d20) 82

Bard Quirks (d20) 86

Healer Quirks (d20) 89

Guard Captain Quirks (d20) 92

Weaponsmith Quirks (d20) 94

Prison Quirks (d20) 97

Temple Quirks (d20) 100

Warden Quirks (d20) 102

Criminals (d20) 105

Villains (d20) 108

Prisoners (d20) 110

Gangs (d20) 112

Livestock (d20) 115

Pets (d20) 116

Vermin (d20) 117

Cults (d20) 118

Deities (d100) 120

Supernatural Beasts (d100) 123

Property 126

Picking Pockets (d100) 127

Garbage (d100) 130

Simple Tools (d20) 133

Advanced Tools (d20) 134

Ranged Weapons (d100) 135

MeLee Weapons (d100) 136

Armor (d100) 137

Clothing (d20) 138

Musical Instruments (d20) 139

Books (d20) 140

Sentimental Items (d20) 142

Magic Items (d20) 143

Jail Cell Items (d20) 144

Wagon Contents (d20) 145

Barrel Contents (d20) 146

Vault/Safe Contents (d20) 147

Graves (d20) 148

Alchemical Components (d100) 150

Magical Alchemy Components (d100) 153

Herbs (d20) 156

Poisons (d20) 157

Menu Items (d100) 158

Beverages (d20) 162

Street Food (d20) 164

Supernatural Foods (d20) 165

Stuffed Heads (d20) 166

Acknowledgements 167

About the Author 167

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